While researching a story about role-playing-game censorship for CBLDF.org at his local library, CBLDF blog volunteer Justin Brown encountered the cold slap of censorship himself as the result of aggressive filtering software. Brown discusses his experience, and the heritage of filtering laws that requires libraries like his to deny access to content or risk losing public funding after the jump.
by Justin Brown
Let’s say you’ve been reading up on the CBLDF coverage of the top 10 banned books of 2011, which included a graphic novel in the #2 spot, and you want to vent your frustrations by gathering with a group of friends to play a trending role-playing-game. You amble amongst local comic shops, book stores and libraries to obtain the newest player manual only to discover that it has been banned or censored to the point of being unplayable. (I mean, who wants to try to bewilder a bug-bear with a rubber-mallet-of-kindness? Ok, that scenario is a little farfetched, but you get the picture.) According to a recent article on ICv2, censorship has branched out to include RPGs for many of the same reasons that comic books have been challenged and censored.
More on RPG censorship after the jump.