Using Graphic Novels in Education


Using Graphic Novels in Education is an ongoing feature from CBLDF that is designed to allay confusion around the content of graphic novels and to help parents and teachers raise readers. In this column, we examine graphic novels, including those that have been targeted by censors, and provide teaching and discussion suggestions for the use of such books in classrooms.

The list below includes all of the titles we’ve covered so far, but we add titles throughout the year, so come back to discover more amazing graphic novels to use in your classroom!

Snapshot of Titles

Using Graphic Novels in Education: Amelia Rules!

Jimmy Gownley’s Amelia Rules! is a New York Times bestseller. It has been nominated for 13 Eisner Awards (four nominations in 2008 alone), has been nominated for five Harvey Awards, and was a short list finalist for the Howard E. Day Prize in 2002. In 2007, Volume 3: Superheroes won the Cybil Award for best graphic novel for readers aged 12 and under. In 2008, Gownley won the Pennsylvania Library Association One Book Award, and in 2012, Volume 8: Her Permanent Record became the first Amelia Rules! book to make the New York Times bestseller list. Read the full post

Using Graphic Novels in Education: American Born Chinese

American Born Chinese is a 2006 National Book Award Honor Book for Young People’s literature, the 2007 winner of the Michael L. Printz Award honoring literary excellence in Young Adult literature, the winner of the 2007 Eisner Award for Best Graphic Album, and a 2007 Bank Street Best Children’s Book of the Year. In this work, creator Gene Luen Yang skillfully weaves three seemingly independent stories of Chinese folklore, a teenager’s need to fit in, and adolescents’ balancing of their Chinese American heritage. Read the full post

Using Graphic Novels in Education: Amulet

Kazu Kibuishi’s Amulet is an award-winning graphic novel series about Emily and her brother Navin who, through extenuating circumstances, find themselves battling for the freedom of a parallel world and face mounting dangers with new-found friends.Emily and Navin move into their great-grandfather’s country house outside a town called Norlen after their father’s death. While the locals believe the house is haunted, Emily and Navin’s mom, Karen, has no choice but to fix up the old house and move in. Times have been hard without their dad, and the home is all they can afford. While cleaning the cobwebs and dust, Emily discovers a locket — the Amulet — and Karen, Emily, and Navin are transported into an alternate world through a small door in the basement. They soon discover that they’re descended from a line of Stonekeepers, people charged with protecting the alien world. They also find shortly after their arrival that something is terribly wrong. Read the full post

Using Graphic Novels in Education: As the Crow Flies

As the Crow Flies, written and illustrated by Melanie Gillman, collects the first volume of Gillman’s webcomic of the same name. The book explores 13-year-old Charlie Lamonte’s spiritual, cultural, and identity growth during a stay at Camp Three Peaks, a Christian sleepover retreat where teen girls retrace a pilgrimage begun by 19th century pioneering women. Charlie feels out of place due to race, sexual orientation, and a growing sense that the feminist trek on which the camp counselors are leading campers may not be as inclusive as they think. Gillman uses generous colored-pencil artwork to capture the contemplative scenery and balances text between Charlie’s inner dialog and the conversations and friendships Charlie builds within the group. Read the full post

Using Graphic Novels in Education: Astronaut Academy

Astronaut Academy is a two-volume series about friendship, rivalries, diversity, teamwork, growing up, and the pleasures and pains of boarding school — in space. It is chalk-full of dinosaur cars, robots, magical elves, pandas, bunnies sports, love, bold statements, puns, cuteness, and evil. His story centers around life at a futuristic boarding school in space, and Roman packs so many references to both kid and adult movies, books, and games that these books, while geared for grades 4-8, can be enjoyed by kids of all ages. Read the full post

Using Graphic Novels in Education: Aya: Life in Yop City

Aya: Life in Yop City by Marguerite Abouet and Clement Oubrerie is loosely based on Abouet’s life and centers around 19-year old Aya, her friends, and their families in the Ivory Coast working class suburb of Abidjan in the 1970s. Aya was the winner of the Best First Album award at the Angouleme International Comics Festival, the Children’s Africana Book Award, and the Glyph Award. It was also nominated for the Quill Award, YALSA’s Great Graphic Novels, and the Eisner Award. It has also been included on best of lists from The Washington Post, Booklist, Publishers Weekly, and School Library Journal. It has been adapted into a film, Aya of Yop City (produced by Joann Sfar and Antoine Delesvaux). Read the full post

Using Graphic Novels in Education: Babymouse

Jennifer L. Holm and Matthew Holm’s Babymouse is an award-winning graphic novel series that showcases the trials and tribulations of elementary school students and teachers, as seen through the eyes of Babymouse, as spunky, lovable mouse who wrestles with popularity, quirky lockers, competition — in the school band, school play, math Olympics, and even the best birthday party ever — and more. The series has won multiple Children’s Choice awards, the 2006 Gryphon Award, the 2006 ALA Notable Children’s Book Award, the 2006 New York Book Show Award. Read the full post

Using Graphic Novels in Education: Bad Girls and Pretty in Ink

Pretty in Ink: North American Women Cartoonists 1896-2013, by Trina Robbins, is a more traditional biography that discusses the lives, times, struggles, and contributions of women in the world of cartoons and comics. (Recommend for high school and older.)

Bad Girls: Sirens, Jezebels, Murderesses, Thieves and Other Female Villains, by Jane Yolen and Heidi Stemple, illustrated by Rebecca Guay, incorporates both prose and illustration to put the deeds of 26 women — who were both famous and infamous — in perspective. (Recommended for middle school readers.) Read the full post

Using Graphic Novels in Education: Barefoot Gen

Barefoot Gen by Keiji Nakazawa, translated by Project Gen (Last Gasp of San Francisco, 2004) is considered one of the most important anti-war manga ever written. The series focuses on the atomic bombing of Hiroshima and the aftermath of the Pacific War. Barefoot Gen has been repeatedly banned in its home country of Japan, but remains one of the most read manga in the world. Read the full post

Using Graphic Novels in Education: Beanworld

Larry Marder gives you everything you’re going to need to navigate through Beanworld in the first few pages. He introduces you to the characters in, under, around, and traveling through Beanworld. It is a wonderful story about the forces and cycles of life, about responsibilities, about learning, and about growing. It’s about friendships and love. It’s about rivalries, creativity and balance. From Marder’s use of language, wordplay, slang and puns to his play on cultures and life and his simply drawn but far from simple images, it’s pure fun. Read the full post

Using Graphic Novels in Education: Boxers & Saints

Gene Luen Yang’s Boxers & Saints revisits the Chinese Boxer Rebellion (1899-1900), sensitively and evenhandedly relating Chinese peasants’ perspectives from each side of the conflict. Boxers tells the story of the illiterate peasants tired of being hungry, tired of failing farms, and tired of Chinese Christian ruffians who would steal, cheat, and beat them while under Western protection. Saints tells the story of a peasant girl, who is shunned by her family but finds compassion and belonging with Christian converts. Read the full post

Using Graphic Novels in Education: Chiggers

Hope Larson’s Chiggers is graphic novel that takes an honest look at the timeless ritual of summer camp as seen and experienced first-hand by Abby, a young teen attending her last year as a camper at sleep-away camp. Chiggers is a Junior Library Guild Selection and YALSA Great Graphic Novel for Teens Nominee. It follows Abby from the moment her parents rush her out of the house and drive her through country highways and hills to get her to camp before any other campers arrive and concludes when her parents are the first car in line on the last day of camp to take her home. It’s a story about friendship, fitting in, love, and loyalty, and it interweaves realities and fantasies of summer life. Read the full post

Using Graphic Novels in Education: The Color of Earth Trilogy

Kim Dong Hwa is a widely popular Korean comic artist. In the Color of Earth Trilogy, Dong Hwa tenderly tells the story of his mother’s growth into womanhood, as he imagined it might have been. This story is an incredible blend of prose, poetry, and penciled art. It is a story about young Ehwa’s growing curiosity about sex, puberty, and relationships. Based on Ehwa’s observations and interactions with friends, nature, and the villagers around her, she has wonderfully frank discussions with her mother, who tactfully and sensitively opens the world up for Ehwa. Read the full post

Using Graphic Novels in Education: Drama

Raina Telgemeier’s Drama is a fictional story about seventh-grader Callie, who, like many kids her age, wrestles with a pesky, snooping little brother while navigating middle school friendships and crushes. The interesting thing about Callie is her passion around being on the Drama Club’s tech crew and interacting with her friends in the club. What makes this book so special though, is its message to young girls. Specifically, what makes Callie happiest is not being cool or popular or even winning “the boy.” Instead, it’s working hard on her set ideas, becoming the best stage manager ever of the Drama Club, and refining her voice, her vision, and her skills within that role. Read the full post

Using Graphic Novels in Education: El Deafo

Cece Bell’s El Deafo, a 2015 Newbery Honor Book has also received starred reviews from Kirkus Reviews and Publishers Weekly. El Deafo’s Newbery Honor “for outstanding contribution to children’s literature” is the first given to a graphic novel. In this graphic memoir, Cece Bell discusses with humor and honesty the challenges she faced as young girl after losing her hearing to illness. No one likes being different, and having to wear a bulky hearing aid strapped to her chest certainly didn’t help. Reading El Deafo, we experience what it is like living with severe to profound hearing loss, we see how lonely it can be when communication is difficult, and at the same time we realize that all of us are similar in some ways and different in others. The key is finding the inner strength to embrace our weaknesses and differences, and becoming stronger because of them. Read the full post

Using Graphic Novels in Education: Hey, Kiddo

Hey, Kiddo is the autobiographical story of author and artist Jarrett J. Krosoczka, who was born of a drug addicted mother and subsequently raised by his old fashioned but genuinely loving grandparents. Using a limited color palette and primary source documents, including actual art from the author’s childhood, the story traces Jarrett’s development from infancy to his high school graduation and examines the nature of family, love, and purpose. Tracing the impact addiction can have on the parent-child relationship across multiple generations, as well as how Jarrett’s love of drawing played a role throughout his life, the book is a balanced look at the struggles and successes that defined Jarrett’s childhood. It is a story of loss but also of the tenacity of the human spirit and the importance of a strong support system around us. The book includes an insightful author’s note and an interesting note on the art, in which Krosoczka explains the work that went into the book and expands on some of his family’s story. Read the full post

Using Graphic Novels in Education: HiLo by Judd Winick

HiLo is a wonderful series about JD Lim, an average boy in a family of superstars who thinks he’s only great at one thing — being Gina’s friend. But Gina moves away and DJ is on his own. Until one day, something shoots down from the sky and in the crater, DJ finds HiLo, a boy in silver underwear. From that moment on, DJ is good at two things: being friends with both Gina (who moves back) and HiLo. The problem is that HiLo doesn’t remember much about his past. He doesn’t remember where he’s from or why he’s come to Earth. And he has no idea why he’s wearing silver underpants, although he thinks they’re really cool. Together, HiLo, DJ, and Gina start piecing the fragments of HiLo’s memory together as strange robots continue to collide with Earth and the trio of friends bravely save the day. While a joy for all readers, the publisher recommends HiLo for ages 8-12. Read the full post

Using Graphic Novels in Education: I Kill Giants

I Kill Giants, by Joe Kelly and JM Ken Niimura, won the IGN Best of 2008, was voted one of the 10 Best Comics of 2009 by New York magazine’s Dan Kois; was a YALSA (Young Adult Library Association) 2010 Top Ten Great Graphic Novel for Teens, and won the Gold Award at the 5th International Manga Award I 2012. Through the prose and art of I Kill Giants, Joe Kelly and JM Ken Niimura provide a timeless, honest rendering of a child’s reaction to critical illness as eleven-year-old Barbara struggles to face an untimely loss, first through escapism and then gradually through acceptance. With Kelly’s insightful text and Niimura’s powerful images, we feel Barbara’s pains and struggles as she faces life’s challenges. Read the full post

Using Graphic Novels in Education: Kindred

In honor of Black History Month, we’re taking a closer look at Kindred: A Graphic Novel Adaptation by Octavia E. Butler, adapted by Damian Duffy, and illustrated by John Jennings (Abrams ComicArts, 2017).  Known as “the grand dame of science fiction,” Butler’s work earned two Hugo Awards, two Nebula Awards, the PEN Lifetime Achievement Award, a MacArthur Foundation “Genius Grant”, and a Solstice Award.  In addition, Butler is a 2010 inductee of the Science Fiction Hall of Fame.  In the past 40 years, Butler’s works have experienced expanding popularity in both academia and popular culture.  Kindred is one of her most widely used works in education, and the 2017 graphic novel adaptation of this 1979 classic won the 2018 Eisner Award for Best Adaptation from Another Medium and the 2018 Horror Writers Association Bram Stoker Award for Superior Achievement in a Graphic Novel.  Read the full post

Using Graphic Novels in Education: King

King by Ho Che Anderson (Fantagraphics, 1993; reprint edition 2010) is a highly acclaimed award-winning biography integrates interviews, narrative, sketches, illustrations, photographs and collages as it pieces together an honest look at the life, times, tragedies, and triumphs of Martin Luther King Jr. For King, Anderson won the Harvey Awards for Best New Talent (1991); Best Graphic Album (1993); and Parents’ Choice Award (1995). Read the full post

Using Graphic Novels in Education: Lumberjanes

Lumberjanes is an ongoing coming-of-age series about friendship and girl-power in the great outdoors. It is filled with humor and adventure as a lovably quirky diverse group of friends tackle wild, mystical mysteries using anagrams, astronomy, and Fibonacci series’ strategies, mixed in with brain power and pure brawn. Lumberjanes is a New York Times bestseller; won the 2015 Eisner Awards for Best Series and Best Publication for Teens (13-17); received 2015 Diamond Gem Awards for Best All-Ages Series and Best All-Ages Graphic Novel; was nominated for Harvey Awards for Best Letterer, for Best New Series, and for Best Original Graphic Publication for Younger Readers; and is a nominee for GLAAD’s Outstanding Comic Book for 2016. Read the full post

Using Graphic Novels in Education: March: Book One

MARCH: Book One begins the trilogy of Representative John Lewis’s graphic novel memoir, co-written with his aide Andrew Aydin and illustrated by Nate Powell. It is a critically acclaimed best-seller that received the 2013 Coretta Scott King Honor Book Award by the American Library Association and has been named one of the best books of 2013 by USA Today, The Washington Post, Publishers Weekly, Library Journal, School Library Journal, Kirkus Reviews, The Horn Book, ComicsAlliance, and others. Read the full post

Using Graphic Novels In Education: March: Book Two

MARCH: Book Two is the second volume of Representative John Lewis’s graphic novel memoire, co-written with his aide Andrew Aydin and illustrated by Nate Powell. March: Book Two details the real-life heroes of the 1960s, from the Civil Rights leaders of SNCC and the SCLC to the black and white protesters who risked life and limb for what was right. In Book Two, Lewis’s story continues with the events that took place on November 10, 1960, in Nashville, Tennessee, as “…our young organization had successfully ended segregation at the lunch counters downtown and turned its attention to fast food restaurants and cafeterias using the same strategy.” It then continues with events that took place in the South between 1960 -1963, culminating with the March on Washington on August 28, 1963. Read the full post

Using Graphic Novels in Education: March: Book Three

MARCH: Book Three brilliantly and sensitively concludes Representative John Lewis’ story while documenting Americans’ struggle for equal rights and civil liberties. Through all three volumes of March, readers read, see, and feel those struggles first hand. Furthermore, while each part of the trilogy tells a continuing story, that they each can equally stand on their own as solid stories and historical resources. Alone and together, these three volumes relay the struggles, the pains, and the hopes of Black and White Americans in the early 1960s, while highlighting some of this country’s greatest modern heroes. Read the full post

Using Graphic Novels in Education: The Misadventures of Salem Hyde

The Misadventures of Salem Hyde is a wonderful series about a strong-willed, spunky, impulsive young witch living in a non-witch community, who has a slight problem: Her spells tend to backfire. However, with the help of Whammy, her companion cat, she slowly deals with her “spelling” issues while boldly facing her nemesis Shelly and her teacher Mr. Fink (who “dislikes all kinds of kids but especially Salem”). The Misadventures of Salem Hyde received starred reviews from Kirkus Reviews and Publishers Weekly, and was named one of the Top 10 graphic novels of 2013 by The School Library Journal. These books contain fun-filled adventures and wordplay that make them an awesome read for kids of all ages (even though it is geared for 7- to 10-year-olds). Read the full post

Using Graphic Novels In Education: Ms. Marvel

Ms. Marvel: No Normal by G. Willow Wilson and Adrian Alphona features Kamala Khan, a 16-year-old Muslim girl from Jersey City, New Jersey who becomes the new Ms. Marvel. Wilson, Alphona, and the Marvel team create a modern twist offering fun and diversity for tween readers and beyond. Ms. Marvel is a finalist for the first Dwayne McDuffie Award for Diversity (nominees range from independent to mainstream comic books) and one of YALSA’s Top Ten 2015 Great Graphic Novels for Teens. It is also one of YALSA’s 2015 Quick Picks for Reluctant Young Adult Readers. Read the full post

Using Graphic Novels in Education: Nathan Hale’s Hazardous Tales

Nathan Hale’s Hazardous Tales is an award-winning graphic novel series that showcases major events and individuals in history, primarily United States history. The series has won multiple awards including a 2012 Cybils Award Finalist; spots on the New York Public Library’s Children’s Books list in 2012 and 2013; 100 Books for Reading and Sharing list; YALSA Great Graphic Novels for Teens list in 2013, 2014, and 2015; Notable Social Studies Trade Books for Young People in 2014; and an Eisner Award nomination 2014. Read the full post

Using Graphic Novels in Education: Nat Turner

Kyle Baker’s Nat Turner received the Glyph award for Best Artist, Best Cover, and for Best Story of the Year, 2006; the Eisner Award for Best Reality-Based Work, 2006; and the Harvey Award for Best Graphic Album — Previously Published, 2009. This work also received an Eisner Award nomination for Best Limited Series, 2006; and Harvey Award nominations for Best Writer, Best Artist and Best Single Issue or Story, 2009. Library Journal gave it a starred review noting, “Baker’s suspenseful and violent work documents the slave trade’s atrocities as no textbook can, with an emotional power approaching that of Maus.” Read the full post

Using Graphic Novels in Education: Nimona

Nimona is about a confident, occasionally snarky, and often inspiring shapeshifter named Nimona who ostensibly serves as supervillain Lord Ballister’s sidekick. Lord Ballister is a disfigured knight who must leave the Institution of Law Enforcement and Heroics after he loses his arm in a joust against Sir Ambrosius Goldenloin. Subsequently, he becomes an evil scientist. His only goals are to defame Sir Ambrosius Goldenloin and to expose and destroy the underhanded and dastardly deeds of the Institution of Law Enforcement and Heroics. Readers, however, soon find out that nothing is as it seems, not even Nimona. Not even good versus evil. Even more fascinating — and engaging — is that the more we read about Nimona and the more we see her in action, the less we know or understand about who or what exactly she is. All we know is that we are constantly rooting for her and can’t quite get enough. Read the full post

Using Graphic Novels in Education: Nothing Can Possibly Go Wrong

Nothing Can Possibly Go Wrong is a graphic novel adapted and drawn by Faith Erin Hicks from the young adult novel Voted Most Likely by Prudence Shen. It’s full of unlikely friendships and nicely nuanced characters who bend and shatter stereotypes and expectations. The central characters are Charlie Nolen, captain of Hollow Ridge High School basketball team and his (best) friend Nate Harding, president of the robotics club. In a twist of fate, the robotics club and the cheerleaders are vying for student council funding. In an effort to win the funding, Charlie decides to run for student council president. The “Gestapo” cheerleaders decide to have Nate run against him with the hopes that they can manipulate Nate into funding their new outfits and not the robotics club. And while each group is convinced that their strategies are flawless, things don’t work out the way anyone had planned. Read the full post

Using Graphic Novels in Education: Persepolis

In Persepolis, author Marjane Satrapi tells of her experience growing up during the Iranian Revolution, the subsequent war between Iran and Iraq, and the rise of the Islamic Republic. Against these tumultuous events, readers get a glimpse of Satrapi’s teenage angst and her struggles to express herself under the burgeoning social repression of the new regime. Read the full post

Using Graphic Novels in Education: The Plain Janes

The Plain Janes is a graphic novel by written Cecil Castellucci and illustrated by Jim Rugg. It’s about Jane, who after barely surviving a terror attack in Metro City, must readjust to a “safer” life in suburbia. There, Jane decides that instead of sitting with the cool kids (where she used to belong in her previous school), she’d prefer a more interesting group of friends. She finds herself at a table with three other girls named Jane (or Jayne), and encourages them to form an all-girl gang: the P.L.A.I.N. Janes, or People Loving Art in Neighborhoods. This group incorporates Jane the athlete, Jane the artist, Jane the theater geek, and Jayne the science nerd. Through their “sabotage artistique,” Main Jane hopes they can save the disaster that is high school while showing her mom that the world’s not that scary a place. Read the full post

Using Graphic Novels in Education: Pretty in Ink and Bad Girls

Pretty in Ink: North American Women Cartoonists 1896-2013, by Trina Robbins, is a more traditional biography that discusses the lives, times, struggles, and contributions of women in the world of cartoons and comics. (Recommend for high school and older.)

Bad Girls: Sirens, Jezebels, Murderesses, Thieves and Other Female Villains, by Jane Yolen and Heidi Stemple, illustrated by Rebecca Guay, incorporates both prose and illustration to put the deeds of 26 women — who were both famous and infamous — in perspective. (Recommended for middle school readers.) Read the full post

Using Graphic Novels in Education: The Prince and the Dressmaker

Inspired by fairy tales but not limited by conventions, The Prince and the Dressmaker, written and illustrated by Jen Wang, is the tale of Prince Sebastian, his best friend Frances, and the secrets and dreams they share with one another.  Prince Sebastian is expected by society and family to find his bride by meeting eligible young women.  However, his dream is to be able to live and be accepted as his whole self, including his secret identity as the daring and fashionable Lady Crystallia who is quickly becoming the hottest fashion icon in Paris!  Read the full post

Using Graphic Novels in Education: SideScrollers

SideScrollers by Matthew Loux (ONI Press, 2008) is one of those books that are well written but that are not appropriate for all classrooms. And while named one of the Top Ten Great Graphic Novels for Teens in 2008 by the American Library Association, the book was pulled from a ninth grade summer reading list in Connecticut based on a compliant by a person who was not even a parent of a child in the school for “profanity and sexual references.” CBLDF sent a letter to Enfield Connecticut School District Superintendent, Dr. Jeffrey Schumann asking that it be returned to the summer reading list and “restore freedom of choice to the parents and children in their school.” Read the full post

Using Graphic Novels in Education: The Silence of Our Friends

The Silence of Our Friends by Mark Long, Jim Demonakos and Nate Powell (First Second Books, 2012) is a semi-autobiographical story told from the perspective of Mark Long, as a boy. It centers around civil rights incidents covered by his father, a television reporter in Houston, Texas, in 1968, following the Texas Southern University student boycott after the Student Nonviolent Coordinating Committee (SNCC) was banned from campus. It ends with Dr. King’s assassination and the mourning of the larger Houston community as they marched in his memory. Read the full post

Using Graphic Novels in Education: Smile

In this autobiographical coming-of-age graphic novel memoir, Raina Telgemeier ruminates with humor and honesty on the tumultuous challenges and perils of her teen years: from the trauma of falling one night on her way home from a Girl Scout meeting severely injuring her front teeth, to dealing with boys, earthquakes and the true meaning of friendship. Read the full post

Using Graphic Novels in Education: Soupy Leaves Home

Soupy Leaves Home is a graphic novel written by Cecil Castellucci and illustrated by Jose Pimienta. Set in the early 1930s in the heart of the Great Depression, this is a story about two hoboes: one young named “Soupy,” and one much older named “Ramshackle.” Together they journey south and then “Westward” while healing their hearts, facing their respective demons, and evaluating their paths and dreams.  Read the full post

Using Graphic Novels in Education: Squish

Jennifer L. Holm and Matthew Holm Squish is a comic book-loving, Twinkie-eating, blubbery, super-swell amoeba “kid” who wrestles with good and evil in life around him and learns about life’s responsibilities. He faces all sorts of challenges with his friends Pod, a nerdy, mooching amoeba who’s always working on some lay-brained science scheme to help him tame his world, and Peggy, a clueless, huge-hearted, super-sweet, happy-go-lucky loving paramecium. In the first four books, they face challenges in school, summer camp, soccer games, and much more. Read the full post

Using Graphic Novels in Education: Stuck in the Middle: Seventeen Comics from an UNPLEASANT Age

Stuck in the Middle: Seventeen Comics from an UNPLEASANT Age, edited by Ariel Schrag, is an anthology of comics by critically acclaimed cartoonists who take a bitingly honest look back at their “awkward” middle-school years, reflecting upon them with sensitivity and some humor. Many of the pieces, however lack resolution, making them unsettling — much like those teenage years themselves. While some may find this format haunting and less kid-friendly, the stories serve as outstanding opportunities to brainstorm and problem solve. Read the full post

Using Graphic Novels in Education: Teaching the Holocaust with Comics

In recognition of Holocaust Remembrance Day, we take a closer look at two comics and one graphic novel, all of which retell events of the Holocaust: Karski’s Mission: To Stop the Holocaust and The Book Hitler Didn’t Want You to Read: The True Story as Related by Senator Alan Cranston, both by Rafael Medoff and Dean Motter (David S. Wyman Institute for Holocaust Studies, 2015, and Lily Renee, Escape Artist, written by Trina Robbins and illustrated by Anne Timmons and Mo Oh (Lener Publishing Group, 2011). Read the full post

Using Graphic Novels in Education: This One Summer

This One Summer (First Second, 2014) by Jillian Tamaki and Mariko Tamaki rocked the publishing, library, and literary world by being the first graphic novel to receive the Caldecott Honor for “Most Distinguished American Picture Book for Children” and the Printz Honor for “Excellence in Literature for Young Adults.” Told in warm prose and exquisite monochromatic blue images, This One Summer delicately balances the nostalgic power of summer traditions with the often harsh and intruding lessons of life. It embraces readers of all ages as two tween girls, local townie teens, and one set of parents all tangle in the delicate balances of friendships and relationships, grapple with the pains of growing up, deal with the torments of depression and of wanted and unwanted pregnancies, and cope with the heartbreaks and hopes of life. This One Summer has received outstanding praise and unprecedented honors for its stunning art and thoughtful, sensitive content. Read the full post

Using Graphic Novels in Education: Trickster

Trickster collects 21 Native American tales from across the continent. In Native American traditions, the Trickster takes many forms and the diversity of the Trickster’s form and talents are clearly reflected in this anthology. Whether a coyote, rabbit, raccoon, raven, beaver, fox, or man, Trickster is always a crafty creature who disrupts, humiliates, or betters himself or those around him.

In this anthology, Dembicki has paired Native storytellers with a writer or artist, and he illustrated one of the stories as well. The stories come from all over the United States. The range of locations adds to the range and depth of the selected stories. Trickster is the recipient of the 2010 Maverick Award, the 2011 Aesop Prize for Children’s folklore, and a 2011 Eisner Award Nominee.

Using Graphic Novels in Education: The Underwater Welder

The Underwater Welder by Jeff Lemire. It explores themes of loss, parent-child relationships, the struggle of balancing emotion and reality, and ramifications of decision-making. The Underwater Welder was Amazon’s Top Ten Graphic Novels of 2012, Amazon Canada’s #1 Best Graphic Novel of 2012, and A.V. Club’s Top Ten Graphic Novels for 2012. It received a Publishers Weekly starred review and the Comics Alliance’s Charles Xavier Memorial Award Best Comics of 2012 for “Best Melancholic Welding Drama.” Read the full post

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